OUR JOURNEY
Inspired by articles on the health benefits of chatting, we launched our first conversation game in 2011. A few years later the US Surgeon General declared loneliness as an epidemic, so we moved things up a gear. Today we're on our way to selling 1,000,000 SUSSED packs worldwide!
VISIT US!OUR JOURNEY
Inspired by articles on the health benefits of chatting, we launched our first conversation game in 2011. A few years later the US Surgeon General declared loneliness as an epidemic, so we moved things up a gear. Today we're on our way to selling 1,000,000 SUSSED packs worldwide!
VISIT US!